Depending on the selection, your city and units will be of a different kind, at first. In the game, there are several types of races and classes. The book that shows available research paths. The higher the increase, the faster the city grows and the wider area it encompasses. Per each level, you need a defined number of people and, the increase in population can be ensured by expanding the city and erecting appropriate buildings. Population - the final resource that determines how fast your cities grow. Each research requires a specific number of these points, whose amount can be increased with, e.g. Knowledge points - these points are necessary to conduct research. The way it works is this: if you have 50 production points, and you want to manufacture a unit that requires 150 of gold, then this will take 3 turns. Production points - each city has a specific amount of production points, which determine how fast a unit is recruited or a building built. Just like in the case of units, some spells require a specific amount of this material, per turn. Mana - material used mainly for casting spells and creating items. Additionally, aside from production, each unit requires a certain amount of material for upkeep. Gold - the most important material for production of new units and development of cities. Additionally, your own cities produce a specific amount of each. You can obtain them by means of exploration of the map, bartering with the other players or plundering the enemy cities. In the game, there are 5 main types of resources.
They are necessary for unit production, development of cities and for casting of spells. Resources are the propelling factor of your Empire. Losing both the leader and the Throne City results in losing the game. After he is defeated, your leader respawns after several turns have passed, in your Throne City. Depending on the selected race and class, at the beginning, there are various units spells and research directions available.
#Age of wonders 3 specializations restrictions upgrade#
They are usually the strongest ones, who have the most health points, can carry items and upgrade their skills. Your leader and the minor leaders are the most important units in the game. All of the units on the neighboring hexes, in case of an attacks, join in the battle, as a reinforcement (so, a battle can be participated by the maximum of 6 armies, which gives 42 units). Each single hex can be adjacent to 6 other ones and, on each one of them, there can be an army (consisting of a maximum of 6 units) or one unit (on the battle map). Moving around both of the maps consists in moving between the neighboring hexagons. Hexesīoth the strategic and the battle map have been divided into six-side fields, called hexes. During the classical turns, the players make their moves consecutively and, in the case of the simultaneous ones, as the name suggests, the players make their moves at the same time. There are two types of turns in the game: classical and simultaneous.
After you have done your move, you need to end the turn and wait for the opponent to make his move. And so, during your turn, you can start training your army, move the leaders around the map or start the siege of an enemy city.
This means that each players has a definite amount of time and limited action points, which can be spent on performing an action during his turn. Turn-based strategyĪge of Wonders III is a turn-based strategy. This is the basic bits of knowledge that you need to start the game. And all of this in the magical fantasy world. Above all, however, you will have to train various units, to learn spells and to fight exciting battles. Your task will be to expand cities, ensure the appropriate supply of resources and map exploration. In Age of Wonders III you will take the control of a leader, who is going to lead the Empire from the very beginning, until the glorious end.